BUT THE UPDATES ARE UP AND HERE'S THE THREAD:
http://boards.4chan.org/v/res/177166126
Changelog:
-Half finished the Autists Land section.
-Ring of Death, 4 Strength 4 Stam Leather Belt added to the game and put in the red chest in the beginning.
-All enemies now have different attack attributes (Slashing, Piercing and Smashing)
-Enhanced Caterpillar Party system. This also made some events better.
WE HAVE A WIKI TOO!
WE HAVE A WIKI TOO!
http://virginquest.wikia.com/wiki/Main_Page
http://virginquest.wikia.com/wiki/Main_Page
Tuesday, February 19, 2013
Sunday, February 17, 2013
Maps almost made.
Almost finished almost all maps that will be used for the Autism Land section. Most vents are still missing though. You can enter. At least.
Have a flyer I designed to be in-game.
Have a flyer I designed to be in-game.
Some small tech enhancements.
I was doing some research in scripts I could implement and modify and found some pretty interesting ones. The Party's catterpillar system was improved and some events will now handle better (Currently only the small cutscene before Sir Daniel's dungeon boss).
I was also going through the long Ideas notepad, and found some interesting suggestions. Get ready for new shiny options in the next update pool.
YES I'LL GET BACK TO ACTUAL WORK.
I was also going through the long Ideas notepad, and found some interesting suggestions. Get ready for new shiny options in the next update pool.
YES I'LL GET BACK TO ACTUAL WORK.
Friday, February 15, 2013
First steps to Autism Land.
Finished Ikazo's special Hedgehog form (including the item that transforms him and a face), and his new "colleage", because he doesn't work for and neither is a friend of anyone.

Still have to work on the actual maps and quests. Stay Tuned.
Added a couple of new items too, and made every enemy have a different attack attribute.
Still have to work on the actual maps and quests. Stay Tuned.
Added a couple of new items too, and made every enemy have a different attack attribute.
Thursday, February 14, 2013
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