WE HAVE A WIKI TOO!


GO BE A GOOD PERSON AND START ADDING/EDITING PAGES! I CAN'T HANDLE WRITING AN ENTIRE WIKI WHILE WORKING ON THE GAME SO YOUR HELP IS NOT ONLY DESIRED BUT REQUIRED!

Tuesday, May 28, 2013

THIS WEEK'S THREAD IS ON!

 http://boards.4chan.org/v/res/191824580

LET'S DISCUSS VIDYA GAMES WHILE THE OTHER DEMO AND AUDIO PACK MIRRORS UPLOAD.

Changelog:

-Rick The Formless Wind Character Development section added! A cinematic experience of great JRPG writing and Shamalayan Twists!
-Thanks to a great fix by Andrew Burrell, enemies won't act while you're in the Scan window anymore. More fixes to come.
-Special Rance event with the Chastity Belt added. Thinking is encouraged. [spoiler]Not that there are any secrets.[/spoiler]
-New original battle theme, "Implying Im not rocking your shit"! Choose it using the MP3 item.
-R.O.B.'s sprite looks a bit more like R.O.B. now.
-Much better Butthurt icon.
-Narumi infinite Agility bug at level 1 fixed.

My external HD died. Guess what was inside.

That's what I felt for a long, brief moment, then I caressed her while my tears run down my eyes and considered several different ways of committing suicide.

And then, just like my chinese JRPGs, it came back to life, spinning and beeping in all its glory.

This week's demo will be delayed a bit, but it'll be done. Hang in there!

I didn't manage to finish Trypl's section yet, so I'll put it up for voting for next week's. Rick's Character development and Rance's special Chastity Belt event are both done, though.

Sunday, May 26, 2013

Finished Rick the Formless Wind's story video

This'll play if the character asks Rick about his past. It is bound by hatred.

Take a peek at this marvelous WMM cutscene at
https://www.youtube.com/watch?v=mVukap81lsg

Rance's Chastifiying event completed!

 It doesn't do much, but its pretty satisfying and funny.

Rick's and Trypl's are next.

Rick is half done and should be pretty easy to finish, since its just regular RPG gameplay.

Now Trypl's on the other hand, is a more complex set of minigames, therefore it should take more time to develop and may not be fully completed until the deadline.

Gotta go fast.

Thursday, May 23, 2013

THIS WEEK'S THREAD IS ON!

GET IN HERE: http://boards.4chan.org/v/res/191066115

DEMO IS ALREADY AVAILABLE

 ALSO GET THE MICROPATCH.

Thread will be created soon.

Changelog:

-Added Achivements to the game!
-New King of The Hill Online section by Flairguy!
-Added an Encyclopedia which records all the Enemies, Items and Skills you've got.
-Watch event very slightly changed, check it out.
-Two new skills for Barkley: Pass and Fake.
-Added shortcut keys for the game for the Watch, Encyclopedia, Light Sources, Achivements and the Fame Meter.
-Basic items such as the Watch, Cellphone, MP3, Fame-O-Meter, Guinness Book of Achivements and Adventure Log, which can all be sold, can now be bought back in some shops.
-Slightly spookier Dark Lord encounter.
-Removed Rick's additional attack because what the fuck.
-Fixed the unknown bug that made Ikazo start with Sunny Glasses.
-Ability to Scan enemies added! But only Narumi learns skills that reveal their info without trying each kind of attack out.
-All robot characters now have weakness to Lightning and Fire and are strong against Ice and the Feeling status effect.
-New option added to the Bugfixing dude that makes characters re-learn all skills properly.
-GALO SENGEN effects buffed.
-Kasahashi now has a 20% discount on MP cost for his spells.
-Fixed many bugs on the /tg/ section.
-Enhanced the way the game calculates damage based on weaknesses and resistances.
-Small fix on the Xeno Slimes in the SS13.
-Fixed Barkley's Jump skills dealing no damage.
-Improved the SS13 DRASTICALLY by moving a dog, and other small changes.
-Dragon Blade is now worth 0 Dosh. You can't farm infinite gold with them anymore.
-You can now actually select DonDonPachi's music as your battle theme after you defeat SS13's boss.

Wednesday, May 22, 2013

You guessed right!

Delays! For everyone!

Sorry, really. Achivements are taking way longer than I expected.

I'll make up for this by adding the KoTH Online section another dev made in this week's update too, and hopefully an updated Metal Gear section.

Gomenasai.

Tuesday, May 21, 2013

Thread tomorrow

I, the master of delays, have come here today to, once again, offer you my blessing.

Achivements and merging are taking way more time than I expected, and considering how stuff can break easily, I'd rather publish everything tomorrow.

Don't worry, as th changelog is fucking huge and there's a lot of neat stuff being added.

Sorry. Again.

Thursday, May 16, 2013

EXTRA THREAD UP!

We'll discuss King of the Hill Online, Achivements and new scripts in it!

GET IN.

http://boards.4chan.org/v/res/190017486

Wednesday, May 15, 2013

Already made the trophy icons.

They're so shiny aren't they? Don't you want to get them all?

Tuesday, May 14, 2013

THIS WEEK'S DEMO AND THREAD ARE UP!

http://boards.4chan.org/v/res/189762118

Changelog:

-Charles Barkley added as a new party member complete with 6 new skills! Recruit him in the mountain in an island to the southwest.
-Fixed some bugs in the MP3 which prevented the player from properly choosing 3 songs as his battle theme.
-Fixed Leggy learning Mana Pool twice.
-Fixed physical and magical immunity.
-You can no longer use Dagger skills with American weapon and Axe/Sickle skills with Magical weapons.
-Status effects now only count down when the player affected gets a turn.
-Small fix and changes on the Raiden Slash skill.
-Small joke added to the Dorf Fort section.
-Even better Mysterious note.
-Remade Ray Sipe's House on the East village and fixed the bugged teleport.
-Fixed some houses on the East village not properly handling in/out doors transitions.
-Hopefully fixed the terrible lag glitch caused by pictures.
-In-game greentext improved to look more like 4chan's.
-Metal Gear parody boss rush section made by a new dev (Which might or might not be bugged.)
-Another Jew added by the same dev who'll teach Ikazo Dosh Toss.
-Warning of buggy area put in the /tg/ section.
-Closed the fucking ceiling in the Little Queen Tower.
-More party members appear in your house.
-Some other small fixes.

Friday, May 10, 2013

BUG FIXES FOR THE BUG FIX GOD

 More annoying bugs were fixed today, most importantly the picture lag glitch many people were experiencing.

I just hope that glitch goes away for good, and the script doesn't break saves.

Other bugfixes:

-Remade Ray Sipe's House on the East village and fixed the bugged teleport.
-Fixed some houses on the East village not properly handling in/out doors transitions.

Also, the Mysterious Note was made even better.

Thursday, May 09, 2013

Lots of fixes!

 Today was Fix-It Thursday.

-Fixed some bugs in the MP3 which prevented the player from properly choosing 3 songs as his battle theme.
-Fixed Leggy learning Mana Pool twice.
-Fixed physical and magical immunity.
-You can no longer use Dagger skills with American weapon and Axe/Sickle skills with Magical weapons.
-Status effects now only count down when the player affected gets a turn.
-Small fix and changes on the Raiden Slash skill.

THIS WEEK'S DEMO AND THREAD ARE UP!

 http://boards.4chan.org/v/res/188952442

Sorry for being late, but I'm sure you guys will like what I have for you tonight!

Changelog:

-Narumi hacking section added! Plus a special reward for completing it.
-Narumi is now compeltely immune to Feeling.
-Ray Sipe NPC added to the East Village.
-Some slightly better icons.
-Updated Wiindy's battle quotes.
-Fixed many buff/debuff related bugs.
-Original Graphics for the Womanly Wizard of the rival Party.

Yea, sorry, didn't have time to put Gou in... Pool took a turn too late in development and Narumi's sure took a big amount of time to make.

The King of the Hill section is already in development by another dev and yet another is working on fixes for the /tg/ section.

Tuesday, May 07, 2013

This week's demo will be uploaded tomorrow.

Why? Because I'm planning something great for Narumi's section AND I won't be home today to manage a thread, sorry.

Also, I got banned for a day because of dubs, lel.

BUT I'm 100% sure you guys will understand and forgive me when I make the game available tomorrow.

Don't worry, the semester will soon be over and I'll have a week or two entirely free to work for you guys <3

Screenie:



Sunday, May 05, 2013

OH LOOK AT THIS THING I'VE BEEN WORKING ON.



HMM, THEY LOOK LIKE TILESETS, BUT FOR WHAT? THEY LOOK CYBER-ISH, TOO. HMMMMMM...

Saturday, May 04, 2013

OH BOY WHAT IS THIS?


WELL IT LOOKS LIKE A MINIMAP OF SORTS, KINDA STRATEGY GAME-ISH WITH THOSE NODS AND PATHWAYS... B-BUT /V/IRGIN QUEST IS NOT A STRATEGY GAME!

HMMM, I WONDER WHAT IT COULD BE?...