WE HAVE A WIKI TOO!


GO BE A GOOD PERSON AND START ADDING/EDITING PAGES! I CAN'T HANDLE WRITING AN ENTIRE WIKI WHILE WORKING ON THE GAME SO YOUR HELP IS NOT ONLY DESIRED BUT REQUIRED!

Sunday, July 29, 2012

And the blog layout

After a great battle against blogger, I think I finally fixed the blog's layout.

You can appreciate it by looking around.

If you want to be a narrator...

THEN NARRATE THIS (WHIPS OUT INTRO):

"These are dark times.
There are no wars, no ancient evils, no maniacs...
But this are still dark times
For that both the pillars that sustain the life of the righteous
are corrupted, depravated, and sold out.
And when the righteous fall from their thrones,
War, an ancient evil, started by maniacs, shall arise from their fallen bodies.
Entertainment, and with it, Happyness, are now nothing but a product to be sold.
Bland, repetitive, expensive, ugly, effortless... Souless...
And the corrupt and the greedy shall dance upon the bodies of the fallen.
And Man will applaud, cheer, and ask for more.
And only Dark, will remain.
But this time shall not come
for a hero shall rise...
To save Vidya, and the Internet"

Vacancies List!

And if you scrool down to the botton of the page, you can see a list of positions avaliable/that need more people in!

Head there if you want to contribute and don't know what you should do.

Saturday, July 28, 2012

Now we got something! Blog Layout!

This new blog Layout should do the trick, thanks to a very special someone who helped me a lot with it.

I won't post updates on the game for a couple of days because a lot of shit is going on right now, but I'll do osmething as soon as I am avaliable.

General explanations on everything.

The idea of an RPG Maker game made by /v/ may sound shitty on paper, but the project has been going for a good amount of time now - there are weekly threads showing decent updates and changes made to the game. I never let any decent idea or suggestion from anyone go blank. If you think a change will be worthwhile, just mention it in one of the weekly threads and there is a 95% chance I will implement it. I can't brag about the game's quality, but I can say this is pretty different from other amateur projects and the general funny games made by /v/. One of the main differences is that I, the dev, am simply not going to give up. I know my skills in game making are shit, but that won't stop me from giving my best and my DARK SOOOUL for this game. And I'll simply not fucking give up on this. It may take 2 years or so to finish this completely, but I'll just keep making it, no matter what.