After I learned some new things about skills and items, and greatly expanded my
range of possibilities, I decided to create a thread and hear your opinions on new skills and some other big changes in the game mechanics.
WE HAVE A WIKI TOO!
WE HAVE A WIKI TOO!
http://virginquest.wikia.com/wiki/Main_Page
http://virginquest.wikia.com/wiki/Main_Page
Wednesday, April 03, 2013
Expect a HUGE improvement in the game's items and skills.
Holy shit,
http://www.rpgmakervxace.net/topic/2340-how-to-make-the-most-of-custom-formulae-part-1/#entry23847
and
http://www.rpgmakervxace.net/topic/3394-how-to-make-the-most-of-custom-formulae-part-2/#entry31257
REALLY show me how I can expand items and skill functionalities in the game. I never though I could actually use the skill and item "effect formula" in that way, like an actual script.
Expect MASSIVE changes and improvements.
Thanks to whoever sent me the links.
http://www.rpgmakervxace.net/topic/2340-how-to-make-the-most-of-custom-formulae-part-1/#entry23847
and
http://www.rpgmakervxace.net/topic/3394-how-to-make-the-most-of-custom-formulae-part-2/#entry31257
REALLY show me how I can expand items and skill functionalities in the game. I never though I could actually use the skill and item "effect formula" in that way, like an actual script.
Expect MASSIVE changes and improvements.
Thanks to whoever sent me the links.
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