WE HAVE A WIKI TOO!


GO BE A GOOD PERSON AND START ADDING/EDITING PAGES! I CAN'T HANDLE WRITING AN ENTIRE WIKI WHILE WORKING ON THE GAME SO YOUR HELP IS NOT ONLY DESIRED BUT REQUIRED!

Sunday, April 07, 2013

We might not get a demo this week.

I'm sorry, but a test, a uni project and a gf appeared out of nowhere and I've got barely any time to breathe.

I'll still try to find a way around all this and get something playable until Tuesday but I don't guarantee anything.

No, I didn't even have time to work on the new skills.

Once again, I'm sorry.

And the other devs didn't send me their parts from last week yet so it's gotten pretty troublesome.

Friday, April 05, 2013

Thursday, April 04, 2013

Wednesday, April 03, 2013

There'll be a thread Friday to discuss the implementation of new skills and items!

After I learned some new things about skills and items, and greatly expanded my 
range of possibilities, I decided to create a thread and hear your opinions on new skills and some other big changes in the game mechanics.

Expect a HUGE improvement in the game's items and skills.

Holy shit,

http://www.rpgmakervxace.net/topic/2340-how-to-make-the-most-of-custom-formulae-part-1/#entry23847

and

http://www.rpgmakervxace.net/topic/3394-how-to-make-the-most-of-custom-formulae-part-2/#entry31257

REALLY show me how I can expand items and skill functionalities in the game. I never though I could actually use the skill and item "effect formula" in that way, like an actual script.

Expect MASSIVE changes and improvements.

Thanks to whoever sent me the links.